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  • Do Staves Get Affected By Weapon Dmg Or Spell Dmg
    카테고리 없음 2020. 12. 10. 23:51


    Here's what you need to know and what you need to do. Interested in installing the Google Chrome browser for your Mac? Here's what you need to know and what you need to do. Open the Downloads folder and double-click the file called googlechrome.dmg to launch the installer. In the window that pops up, drag the Chrome icon. If you're having problems downloading Chrome on your Windows computer, you can try the alternate link below to download Chrome on to a different computer. On a computer connected to the Internet, download the alternate Chrome installer.; Move the file to the computer where you want to. If you're having problems downloading Chrome on your Windows computer, you can try the alternate link below to download Chrome on a different computer. On a computer connected to the Internet, download the alternate Chrome installer.; Move the file to the computer where you want to install Chrome. Jun 24, 2017  No sooner do I write a post about how Google has disabled Chrome Extensions for Mac even though they will work in the latest builds of Chromium (the open-source browser which Chrome is. https://pulcranare.tistory.com/1.

    Following the thread discussing how bonus spell damage, and bonus spell healing work. I thought i would clarify how weapon damage interact with abilities and attack power.
    First of, each 14 point of attack power increases the damage per second by +1. Meaning that a weapon with a speed of 1 increases damage by 1, and a weapon with a speed of 3 increases damage by 3.
    Attack power / 14 * weapon speed = Auto Attack damage
    Second, following patch 1.8. Blizzard implemented normalization to how abilities scale with attack power, the same was done in patch 1.10 to hunters as well. The change made it so that abilities would scale with weapon damage and attack power, as if the weapon was a set speed, as opposed to the actual speed.
    1.7 for daggers
    2.4 for other one-handed weapons
    3.3 for two-handed weapons
    2.8 for ranged weapons
    Meaning that a rogue using a weapon with the exceptionally slow attack speed of 2.9. Would have Sinister strike calculate as if the weapon was a 2.4 speed weapon.
    1000 Attack power / 14 * 2.9 = 207 bonus damage to sinister strike
    became
    1000 attack power / 14 * 2.4 = 171 bonus damage to sinister strike
    So how do you figure out how much your instant abilities deal by looking at your stat card? lets take a hunter as an example. While the change on a general level only affects instant attacks, there are a few exceptions and multi-shot and aimed shot are two of them.
    calculating aimed shot dmg. 385-451 damage, with a 3.3 speed crossbow dealing 72-134 damage.
    1. Find out the difference between your equipped weapon and the normalized weapon speed.
    2.8 / 3.3 = 0.848 = 84.8%
    2. Look at the damage on your stat cards.
    385-451
    3. Subtract the damage displayed on your weapons stat cards
    385-72 = 313
    451 - 134 = 317
    4. Subtract the % from your damage granted do you by your attack power
    313 * 0.848 = 265
    317 * 0.848 = 267
    5. Add the damage on your weapon back to the values
    265 + 72 = 337
    267 + 134 = 401
    Add aimed shot damage of 600 to both values
    Aimed shot damage = 937 - 1001 damage
    Prior to normalization = 985 - 1051 damage
    It is important to note that the normalization only affects attack power. Slow weapons are still very much desirable by Rogues, Warriors and Hunters as the weapon damage as displayed on their weapons stat card is not normalized. However, the change made it so that rare drops from dungeons were not more desirable than some epic weapons.
    Notable abilities not affected by normalization DESPITE being instant cast abilities
    Stormstrike - Shaman
    Cleave - Warrior
    Heroic strike - warrior
    Ghostly strike - Rogue
    Riposte - Rogue
    Edit: math error
    1. Do Staves Get Affected By Weapon Dmg Or Spell Dmg Free
    2. Do Staves Get Affected By Weapon Dmg Or Spell Dmg 1
    Does my weapon damage even matter for my spell damage? let's say I'm using the spell Freezing Pulse..How do I get the damage of that to increase other than to level up the skill gem or use support gems. Is the only way to increase the damage by putting points into 'increased spell damage' in the passive tree and finding that stat on items? It doesn't even seem like the weapon damage on the weapons I find does anything for my spell damage.
    Also I see there is a stat in the passive tree called 'increased cold damage'..Does that increase the damage of a spell that does cold damage? Or does it only increase the cold damage you may cause from using normal physical attacks.
    I'm just a bit confused on how I get my damage up. My friends are playing melee classes and are doing so much more damage than me because their damage increases with the physical damage you get from weapon damage..How do I get MY damage up?
    Posted by
    Graybes
    on Jan 28, 2013, 4:07:50 AM
    '
    Does my weapon damage even matter for my spell damage? let's say I'm using the spell Freezing Pulse..How do I get the damage of that to increase other than to level up the skill gem or use support gems. Is the only way to increase the damage by putting points into 'increased spell damage' in the passive tree and finding that stat on items? It doesn't even seem like the weapon damage on the weapons I find does anything for my spell damage.
    Also I see there is a stat in the passive tree called 'increased cold damage'..Does that increase the damage of a spell that does cold damage? Or does it only increase the cold damage you may cause from using normal physical attacks.
    I'm just a bit confused on how I get my damage up. My friends are playing melee classes and are doing so much more damage than me because their damage increases with the physical damage you get from weapon damage..How do I get MY damage up?

    Spells are skills that gain levels, just like you do. So, a spell gem equipped will naturally get more powerful over time. Also, you can get gear and passive skill nodes that will increase your spell and elemental damage.
    Posted by
    on Jan 28, 2013, 4:09:50 AM
    the weapopn damage on your wand or whatever has no effect on spell damage. Its for physical attacks with that weapon only.
    If you want to increase your spell damage like freezing pulse, then you need to find items with +% spell damage, or invest in passives that give +% spell damage.
    Passives that give a bonus to cold damage would affect any spell or attack that delivered cold damage. Also remember that you can boost certain spells like freezing pulse with +% projectile passives also, since freezing pulse is a projectile also.
    Posted by
    Nekrogoblin77
    on Jan 28, 2013, 4:12:22 AM
    So what you are saying is the damage on the weapons I use doesn't even matter for my spell damage?
    Now lets focus on a spell like Freezing Pulse which the gem says its a 'Cold, Projectile, Spell'
    There are passives in the passive skill tree that say 'increased cold damage' and 'increased projectile damage'..Will these passives increase the damage of Freezing Pulse?
    Posted by
    Graybes
    on Jan 28, 2013, 4:13:45 AM
    Ah looks like my questions were answered by the second poster as I was typing them. Thank you so much for the helpful info!
    Also I'm assuming 'increased elemental damage' would help too!
    Last edited by Graybes on Jan 28, 2013, 4:15:23 AM
    Posted by
    Graybes
    on Jan 28, 2013, 4:14:31 AM
    Well, you could either:
    - Get a wand with spell damage (I owned one with + 48% spell damage, too bad I sold it)
    - Get spirit shields, not only do they provide ES some of them (if lucky) provide a decent amount of spell damage)
    - Upgrade your skill gems
    - Grab elemental nodes, nodes that is similar to your skill gem.
    Posted by
    on Jan 28, 2013, 4:20:03 AM
    '
    Also I'm assuming 'increased elemental damage' would help too!

    Yes. Increased elemental damage, increased spell damage, increased cold damage all add together to boost your cold spells.
    Apart from certain uniques (generally designed for niche builds), the best weapons to use for spellcasters are wands, sceptres and daggers. They all have an innate bonus of some kind that will affect your spells (or at least most spells), and they are likely to roll useful mods on top of that.
    Posted by
    Incompetent
    on Jan 28, 2013, 4:23:28 AM
    Increased Elemental stats usually are labelled for specific purposes.
    So if a node says increased cold damage, it'll increase ALL cold damage unless it says so.
    Such as Increased cold damage with weapons. Or increased cold damage with spells. Etc.
    'Minions of your minions are your minion's minions, not your minions.' - Mark
    Posted by
    on Jan 28, 2013, 4:23:58 AM
    I really appreciate all the help. Might have to rethink what class I play after I search for where all the cold damage passives are
    Posted by
    Graybes
    on Jan 28, 2013, 4:25:35 AM
    So, does my freezing pulse damage increase if i pump a node that says 'increased cold/elemental damage with weapons' ?
    from what i read, it only adds to the damage that's on the weapon and not freezing pulse or spells.
    Posted by
    katsukurry
    on Nov 15, 2013, 5:15:21 PM

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    Do Staves Get Affected By Weapon Dmg Or Spell Dmg Free

    Do staves get affected by weapon dmg or spell dmg 1

    Do Staves Get Affected By Weapon Dmg Or Spell Dmg 1

    https://pulcranare.tistory.com/2. Jun 28, 2012 no, spells such as fireball, sparks, ect. Do not benefit from a weapons dps or attack speed at all. However magic weapons and above can spawn with mods that can still effect spells. Such as spell damage, elemental damage (the% ones, not the dmg range ones) crit chance, ect. These mods can spawn on weapons (not just wands.





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